LENY IMBERT-FANDARD
GAME & LEVEL DESIGNER
You find yourself aboard a wrecked submarine. Avoid deadly dangers and stay alive as long as the timer runs out to get the highest score.
• Genre : Top down, Action, Local Versus• Engine : Unreal Engine 4• Duration : 8 weeks• Team Size : 3• Platform : PC
Research :
• Research and iterations to suit the event constraints and the target audience.
Game Design :
• Creation of technical documents.• Design 3C, game’s mechanics and systems.• Play test and bug fix.
Level Design :
• Setting up the level structure, environmental hasard and safe space.
Visual Scripting :
• Prototyping• Programming and conceptualization of the game features.
Menus Design :
• Design and implementation of Menus, Score and End screen.
2D-3D Art :
• Implementation of 2D-3D assets, shader, post process and lighting.
• Unreal Engine 4• Perforce P4V• Adobe Photoshop
• Google Workspace• Maya• 3DS Max