Fate
Game Design / Level Design / UI - UX Design / Visual Scripting / 3D art
A Scientist who finds himself having to flee from his station who found himself deserted following an unexplained incident.
The player will have to monitor and manage their oxygen level, find their way to the exit and survive the self-destruct of the station.
• Genre : FPS, Plateformer, solo
• Engine : Unreal Engine 4
• Duration : 4 weeks
• Team Size : 5
• Platform : PC

Roles and responsibilities :
Research :
• Research of gameplay mechanics engaging our target audience.
Game Design :
• Creation of technical documents.
• Design game’s mechanics and systems.
• Play test and bug fix.
UI Design :
• Design and implementation of Menus and UI.
Visual Scripting :
• Programming and conceptualization of some game features.
2D/3D Art :
• Creation and implementation of some 2D and 3D assets.
Tools Used :
• Unreal Engine 4
• Perforce P4V
• Adobe Photoshop
• Adobe Premiere Pro
• Google Workspace
• Maya
• 3DS Max
• Substance Painter