LENY IMBERT-FANDARD

GAME & LEVEL DESIGNER

Unanonced Project

Game & level designer - Prototyping

As Game & Level Designer.

Roles and responsibilities:

Game Design:

• Creation of technical documents.
• Think and Design some features and gameplay elements.
• Playtest and bug fix.

Level Design:

• Creation of technical documents.

• Designing some levels of the game and ensure player’s flow.

• Iterate on feedback.

• Playtest and feedback.

Visual Scripting:

• Prototyping and conceptualization of some game features.