LENY IMBERT-FANDARD

GAME & LEVEL DESIGNER

Prospero Crash

Game - Level - Mission - Narrative Design / Visual Scripting

Started from an existing synopsis, i developped it further, make a level and a mission based on it, with features and interactions designed to prototype an intereseting level on Unreal Engine 5.

• Genre : Third Person Camera, Solo, Exploration, Aventure

• Date : 2023

Engine : Unreal Engine 5
• Duration : 1 week
• Team Size : 1
• Platform : PC

Consult Design document of the level

Roles and responsibilities :

Narrative Design :

• Build up narration flow of the mission.

Level Design :

• Creation of technical documents.

• Establishment of the level structure

• Ensure the player’s flow through the level.

 Work on the logic of the environment.

Mission Design :

• Creation of technical documents.

 Setting up the timeline, the quest flowchart and the definition of objectives

Game Design :

• Design prototype 3C, mechanics and interaction.

Visual Scripting :

• 3C and interactions Prototyped with blueprint in Unreal Engine 5 

Tools Used :

• Google Workspace

• Draw.io

Unreal Engine 4
• Adobe Photoshop