LENY IMBERT-FANDARD

GAME & LEVEL DESIGNER

Azimech

Game Design / UI Design / Visual Scripting / 2D-3D Art

Two forest entities join forces to fight evil. They will have to fight against waves of enemies to bring down the major forest entities. Cooperation will be essential to their success, doubting the goal will not be allowed… But is this goal really right ?

 

Due to Covid-19 restriction, development of this project was made by teleworking.

• Genre : Top down, Action, Beat’em All, Co-op
• Engine : Unreal Engine 4
• Duration : 13 weeks
• Team Size : 8
• Platform : PC (Steam)

Azimech is now available on Steam !

Roles and responsibilities :

Research :

• Research of gameplay mechanics engaging our target audience.

Game Design :

• Creation of technical documents.
• Design game’s mechanics and systems.
• Play test and bug fix.

UI Design :

• Design and implementation of Menus and UI.

Visual Scripting :

• Programming and conceptualization of some game features.

2D/3D Art :

• Creation and implementation of some 2D and 3D assets.

Tools Used :

Unreal Engine 4
• Perforce P4V
• Adobe Photoshop

• Adobe Premiere Pro
• Google Workspace
• Maya
• 3DS Max
• Substance Painter