LENY IMBERT-FANDARD

GAME & LEVEL DESIGNER

Strings, guitar, notes, mediator, music and … blocks ?

Made for Objectif3D Game Jam 2021 for the theme “It’s not supposed to do that !

• Genre : Arcade, Scoring

• Date : Nov 2021
• Engine : Unreal Engine 4
• Duration : 2 days
• Team Size : 6
• Platform : PC (Itch.io)

HighWheaven is now available on Itch.io

Roles and responsibilities :

Research :

• Research of game concept corresponding to game jam theme, deadlines and available resources.

Game Design :

• Design game’s mechanics.

• Plan tasks.
• Play test and bug fix.

Level Design :

• Design levels paterns in tune with the music.

UI Design :

• Design and implementation of Menus and UI.

Visual Scripting :

• Programming and conceptualization some of the game features.

Tools Used :

Unreal Engine 4
• Perforce P4V

• Google Workspace

• Adobe Photoshop