Prospero Crash
Game - Level - Mission - Narrative Design / Visual Scripting
Started from an existing synopsis, i developped it further, make a level and a mission based on it, with features and interactions designed to prototype an intereseting level on Unreal Engine 5.
• Genre : Third Person Camera, Solo, Exploration, Aventure
• Date : 2023
• Engine : Unreal Engine 5
• Duration : 1 week
• Team Size : 1
• Platform : PC
Consult Design document of the level
Roles and responsibilities :
Narrative Design :
• Build up narration flow of the mission.
Level Design :
• Creation of technical documents.
• Establishment of the level structure
• Ensure the player’s flow through the level.
• Work on the logic of the environment.
Mission Design :
• Creation of technical documents.
• Setting up the timeline, the quest flowchart and the definition of objectives
Game Design :
• Design prototype 3C, mechanics and interaction.
Visual Scripting :
• 3C and interactions Prototyped with blueprint in Unreal Engine 5
Tools Used :
• Google Workspace
• Draw.io
• Unreal Engine 4
• Adobe Photoshop