LENY IMBERT-FANDARD

GAME & LEVEL DESIGNER

Laser Escape

Game Design, Level Design, Visual Script, 2D-3D Art

You find yourself aboard a wrecked submarine. Avoid deadly dangers and stay alive as long as the timer runs out to get the highest score.

• Genre : Top down, Action, Local Versus
• Engine : Unreal Engine 4
• Duration : 8 weeks
• Team Size : 3
• Platform : PC

A game created and selected for the event 'Coeur de ville en lumière' in 'Montpellier' for the 2022 edition

Roles and responsibilities :

Research :

• Research and iterations to suit the event constraints and the target audience.

Game Design :

• Creation of technical documents.
• Design 3C, game’s mechanics and systems.
• Play test and bug fix.

Level Design :

• Setting up the level structure, environmental hasard and safe space.

Visual Scripting :

• Prototyping
• Programming and conceptualization of the game features.

Menus Design :

• Design and implementation of Menus, Score and End screen.

2D-3D Art :

• Implementation of 2D-3D assets, shader, post process and lighting.

Tools Used :

Unreal Engine 4
• Perforce P4V
• Adobe Photoshop

• Google Workspace
• Maya
• 3DS Max